• Design Criteria

    Well-being, Environmental Design

    Form: Before coming up with form, I think I have to define what kind of functions will have in designed product. Because form follows function. But that doesn’t mean the form is not important as function. Form is one of the important design aspects in designing because through form, it could attract people and it's the first thing that meet users. My future design product will be focus on children with autism, so it will have a form that is easy to handle for kids, small, and safe.

    Function: function is what connects users to the product; which means it has to interact with each other. Since I am doing on autism, I want to look from their perspective, help them to adapt in environment more successfully. For now, I’m thinking towards teaching autistic children how to show or learn about emotions. Anyways, function is needed and sometimes many of functions it has are better. But I want to focus in one or two functions only in one product since many functions could distract them.

    Cost: I particularly want to go for low-tech so everyone can afford it. I think people who can afford high-tech, expensive, can get anything they want for their kids with autism. But then what about family who cannot support their loving autistic child?

    Material: I think designers must consider how the materials affects the environments and our health. Also, coming up with new material is important as material itself is a part of design.

  • Thomas_177_

    Hi SuMin, This is an interesting post. I agree with you on your criteria, and now I am very curious about how your product will fulfill these criteria. How will you create a low cost product that teaches autistic children how to read emotions on the faces of others?. The problem with autism, apparently, is that it is a communication disorder that interferes with the child's ability to intuit the meanings of other people's facial expressions, spoken tone, and other social cues that most people understand intuitively. So, it sounds like a good idea to teach these skills that most of us already can do, but the challenge is going to be to capture the interest of kids who don't see why its necessary or even desirable to communicate with others. How do you convince them that they should even want to know the meaning of people's expressions or mood? You will have to be careful here to ensure that the problem you are addressing is solvable through product design. I don't think that you have really proven that yet.

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