Note: I produced my bibliography using easybib.com.
Blades, M., Y. Lippa, R.G. Golledge, R.D. Jacobsen, and R.M. Kitchin. "The effect of spatial tasks on visually impaired people's wayfinding abilities." Journal of Visual Impairment and Blindness (2002): 407-19.
[Rationale for Reference 1]
This article deals with the ways that visually impaired people use mental imaging to construct an imaginary model of an environment. This is important in understanding the cognitive issues surrounding cane travel, so I needed this reference to support my arguments that real-time feedback could be a useful aid in teaching proper cane technique to blind travelers.
Blasch, B., W. Wiener, and R. Welch. Foundation of Orientation and Mobility. 2nd ed. New York, NY: AFB P, 1997.
[Rationale for Reference 2]
This book is the primary text for students learning to teach Orientation and Mobility to newly blind individuals. By reading the chapter here on the history of teaching cane technique, I learned that the demand for life-skills training for blinded veterans after World War 2 led to the emergence of O&M training as a discipline. While this does not provide specific data or information that can be used directly in the design process, it provides a useful background that helped me to empathize with teachers-in-training, that is, it helped me to get into the heads of those who are learning to teach cane skills.]
Dykes, J. "Opinions of orientation and mobility instructors about using the long cane with preschool-age." Re:View 24 (1992): 85-87.
[Rationale for Reference 3]
This article presented findings of a survey, in which Orientation and Mobility instructors where asked about their beliefs regarding the appropriate age to begin cane instruction to children. This information helped me to show that most teachers believe that, given appropriate tools, it is OK to train even very young children to use the cane in travel, but that care has to be taken to ensure that bad habits are not promoted.
Hacker, Some. "Download site for Darwiin free software for establisbing connection to the WiiMote gaming device." Source Forge. 22 Sept. 2008. 22 Sept. 2008 <http://sourceforge.net/projects/darwiin-remote/>.
[Rationale for Reference 4]
This website is the source for Darwiin, a free computer program that provides easy access to the accelerometer data stream generated by the WiiMote. Here, I wanted to show that good tools are already available for hacking the WiiMote, so project resources will not have to be directed toward doing this.
Masuyama, Iwao. Portable game apparatus with acceleration sensor and information storage ... Nintendo Co., Ltd., assignee. Patent 6375572. 2002. Portable game apparatus with acceleration sensor and information storage ... Nintendo Co., Ltd., assignee. Patent 6375572. 2002.
[Rationale for Reference 5]
This the Wii patent, which has been assigned to Nintendo. The purpose of including this is to make clear that the device itself is already the subject of intellectual property protections. This, combined with statements on Nintendo's website makes it clear that, while the Wii gaming platform is clearly owned by this Japanese company, they will not interfere with third party developers working on "off label" applications.