Join our network of non-profits, companies and individuals who believe social change can happen through design.

Become A Member
avatar

Lawrence

Manhattan, New York, United States

Design Student

Member since September 08, 2008

  • Goal & Objective1.0

    Well-being, Industrial Design

    Modular_deisgn_432_

    Goal and Objective: For my thesis project, I want to force on second life for furniture basic on sustainable material and design especially on creating a system that has modulability like Lego for furniture design

    Background Story: I went to Museum Of Arts And Design with Richard on Saturday. I saw many different kinds of materials were transformed into different category. Unfortunately, most of them are decorative art and one of a kind. I wish there would be more practical and functional. I found my opportunity after visiting the exhibition; I can force on the second life of products in functional purpose. I have been working in furniture field for two summers in roll. During the experiences, I found there are a lot of wastes have been created even though they only use wood. The finishing part is the biggest problem for our environment, and the scraps are thrown away after cutting. The problem is they are still big enough to make something out of. As the story I found that a man used 7,382 chopsticks to build a boat. I want to say that a small chopsticks can become a boat; why not others. Also, the man just only used one material to make that boat. There must to be more opportunities for up-cycling designs out there. What if I combine more material together to make a design instead of just one?

    Strategy & Tactic: In order to get closer to my goal, I will take my first step to research more existing modular products. By analyzing the percentage of how much technology and mechanism involved in those products, I will have clear picture of which part of more close to my goal. Also, I will research more on relevant non for profit organization for further knowledge supports. Second step for me will be more realistic on what can actually happen and come true. By the time I should have quite enough data for what I have been doing and searching for my thesis project. I will start doing material searching and sketching model tasting.

    Bloxes: Modular Cardboard Furnishings for the Office: http://www.treehugger.com/files/2008/03/bloxes-modular-flat-pack-cardboard.php

  • Picture_1_177_

    Remo

    I think the puzzle modules is a really interesting ideas, I found this company called remo, it is a line coming out from soz company in Japan. They design the lines of furniture puzzle pieces for creating different kinds of furniture. Multiple modules can let different consumer built different things based on what they need. I think it is really interesting Take a look at their websites

    click to get to the website

    Click on the top option コレクション to get to their new collection site

  • Ikea_instruction-mistakes_177_

    Hi Lawrence, I am really interested in this idea. I really like modular structures like this, and I think you might be able to do something great here. I took a look at the Blox site. It's cool the way that the building modules start flat, then you fold them to make the individual Blox, and join them together to create structures. The final product, however, is not very useful. with a better design, it might have been possible to make more different things, and by adding a few other elements, it could become really useful. For example, by adding some cushions, you could make a chair, or by adding wiring and a light bulb, you could make a lamp. I would like to see an entire system that allows people to design and build their own furniture using a module that they assemble from a kit, like IKEA, but with more opportunities for self-expression. IKEA is great, because it makes the end user assemble the product, so the item is very compact and can be shipped around the world cheaply. But IKEA also imposes its own design aesthetic on all of its products, and that leads to a very uniform appearance to all of the houses that are filled with IKEA products.

    Lawrence, you have identified a great potential product (or group of products) here. Now, you have to figure out the recycling issue (what recycled material will you make your modules out of?), and then do some more research into things like principles of Origami and structural engineering, to develop the most efficient and flexible system possible. You also might want to look at other examples of pre-fabricated building systems, such as the one developed by the architect Walter Gropius in the 1940s and '50s. I recommend that you study that carefully, because it will provide you with many important lessons. There is a great book about this subject in the library called, "Dream of the Factory-Made House: Walter Gropius and Konrad Wachsmann" steven


  • In response to pre fabrication, posted by steven landau,
    in the thread Goal & Objective1.0

    Lawrence, Although I did not interpret your concept as modular or snap together, if you are interested in modular building, you should run up to the MoMa and see this exhibition - it is only up until October 20 (Monday) - I saw it a few weeks ago and the New Orleans Home is very interesting.

    http://www.moma.org/exhibitions/exhibitions.php?id=5476

    Although IKEA may be a good example for shipping, their products are virtually designed and produced to be thrown away, which is a big problem. There is a danger in making products too cheap in that it encourages the customer to think of the object as disposable. If someone pays more for something they place a higher value on it, they keep it longer, and generally treat the product with greater care.

Leave a Response

Fields marked * are required


No file selected (must be a .jpg, .png or .gif image file)


Once published, you will have 15 minutes to edit this response.

Cancel

Where there is a will there is a WAY!

Contact Lawrence

My Interests

  • Industrial Design
  • Environmental Design
  • Communication Design
  • Fashion Design
  • Audio/Visual Design