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Back to ListingDouglas Best
Brooklyn, New York, United States
Member since September 08, 2008
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Needs/Arguments
Well-being, Industrial Design
Posted December 08, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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CREATESCAPE thesis board
Well-being, Industrial Design
Posted December 08, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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CREATESCAPE thesis board
Well-being, Industrial Design
Posted December 08, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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analysis of mid-semester review
Well-being, Industrial Design
At this point in my thesis journey it seems that I have a valid design concept. Out of 10 reviews 5 see very little promise and 5 see great promise.
It is clear that my research is weak and not presented well.Not all of research has made its way into a presentable form.
As one reviewer commented, it seems I have been stuck in a research rut.
My focus has been on sound,but not a clear focus. I've been picking a variety of ingredients but haven't until now understood what dish I was making.
My initial questionings revolved around the psychology of sound, wondering how I could convince somehow that sound was affecting their cognition. What have I been trying to prove? I've been attempting to build a case against the inequality of sound transmission. Defining sound users as an involuntary,and a voluntary audience.
The involuntary audience, is everyone whom sound comes into contact with. This is noise that equates the ambient sound around us, the unpredictable, the inevitable, and unavoidable sounds we are subjected to.
The voluntary audience, I have defined as those whom are making sound purposefully, whether it be through speech, an instrument, or speakers.
The voluntary audience suffers inequality, because we all have the right to a quite environment, but we don't have the right to make "unreasonable" noise. Playing an instrument can constitute as unreasonable noise.
What my thought process has been is that we all need to make noise, some more than...
Posted December 07, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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analysis of mid-semester review
Well-being, Industrial Design
At this point in my thesis journey it seems that I have a valid design concept. Out of 10 reviews 5 see very little promise and 5 see great promise.
It is clear that my research is weak and not presented well.Not all of research has made its way into a presentable form.
As one reviewer commented, it seems I have been stuck in a research rut.
My focus has been on sound,but not a clear focus. I've been picking a variety of ingredients but haven't until now understood what dish I was making.
My initial questionings revolved around the psychology of sound, wondering how I could convince somehow that sound was affecting their cognition. What have I been trying to prove? I've been attempting to build a case against the inequality of sound transmission. Defining sound users as an involuntary,and a voluntary audience.
The involuntary audience, is everyone whom sound comes into contact with. This is noise that equates the ambient sound around us, the unpredictable, the inevitable, and unavoidable sounds we are subjected to.
The voluntary audience, I have defined as those whom are making sound purposefully, whether it be through speech, an instrument, or speakers.
The voluntary audience suffers inequality, because we all have the right to a quite environment, but we don't have the right to make "unreasonable" noise. Playing an instrument can constitute as unreasonable noise.
What my thought process has been is that we all need to make noise, some more than...
Posted December 07, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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not sure if this relates
Well-being, Industrial Design
http://images.google.com/imgres?imgurl=http://www.designboom.com/tools/WPro/images/12n/cn3.jpg&imgrefurl=http://jingjunk.blogspot.com/200803_01archive.html&usg=_s22oO8M9MWkE3DfLTT350Qz94Ko=&h=390&w=550&sz=26&hl=en&start=19&um=1&tbnid=4kpFGvHe30a4M:&tbnh=94&tbnw=133&prev=/images%3Fq%3Dfelt%2Bchair%26start%3D18%26ndsp%3D18%26um%3D1%26hl%3Den%26client%3Dsafari%26rls%3Den-us%26sa%3DN
Posted November 30, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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Design Arguments
Community, Industrial Design
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Posted November 30, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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Persona Needs chart
Environment, Industrial Design
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Posted November 30, 2008 in A Good Life 6 - Parsons The New School for Design
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S O U N D / C O C O O N 3
Well-being, Industrial Design
Cocoon 3
Materials: Sound absorbing, fabric, Felt, sound insulation.
Matte finish
Production proccess: Molding Sewn Glued Compressed Sealed Sprayed Coated
Posted November 14, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
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S O U N D / C O C O O N 2
Well-being, Industrial Design
CoCoon 2
Materials: TAC Board Foams
Production Processes: Thermoforming casting Molding
Posted November 14, 2008 in A Good Life 6 - Parsons The New School for Design
Responses (0)
My Interests
- Industrial Design
- Environmental Design
- Communication Design
- Fashion Design
- Audio/Visual Design