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Christian John

Brooklyn, NY, United States

Designer (Product Design)

Member since February 12, 2008


  • 20080506_016e_177_

    The INEE (Inter-agency Network for Education in Emergencies) and IRC (International Rescue Committee) both contributed to the inspiration, research and development of this project.

    Because of the refugee crisis in Iraq, millions of children lack the tools to elevate their educational experience. There is also a need to remedy the effects of trauma and regain a sense of identity and belonging. This project focuses on the Iraqi refugee community in Jordan.

    Tessera is a puzzle/game designed to stimulate problem solving skills, encourage dialogue/communication and reestablish a sense of identity and place. The design allows the product itself to be produced using local manufacturing resources and materials.

    Tessera is intended to create a ripple effect. This effect will begin with the Iraqi refugee children and stretch to the immigrant and host families as well as the community at large.

    The next steps of this product would involve implementation in different refugee settings in need of the similar solutions. In new settings, the project would re-address issues of language, material and manufacturing processes.

    Please see my profile for more images of Tessera

  • Barth1a_177_

    The INEE (Inter-agency Network for Education in Emergencies) and IRC (International Rescue Committee) both contributed to the inspiration, research and development of this project.

    Because of the refugee crisis in Iraq, millions of children lack the tools to elevate their educational experience. There is also a need to remedy the effects of trauma and regain a sense of identity and belonging. This project focuses on the Iraqi refugee community in Jordan.

    Tessera is a puzzle/game designed to stimulate problem solving skills, encourage dialogue/communication and reestablish a sense of identity and place. The design allows the product itself to be produced using local manufacturing resources and materials.

    Tessera is intended to create a ripple effect. This effect will begin with the Iraqi refugee children and stretch to the immigrant and host families as well as the community at large.

    The next steps of this product would involve implementation in different refugee settings in need of the similar solutions. In new settings, the project would re-address issues of language, material and manufacturing processes.

    Please see my profile for more images of Tessera

  • Design21_177_

    The INEE (Inter-agency Network for Education in Emergencies) and IRC (International Rescue Committee) both contributed to the inspiration, research and development of this project.

    Because of the refugee crisis in Iraq, millions of children lack the tools to elevate their educational experience. There is also a need to remedy the effects of trauma and regain a sense of identity and belonging. This project focuses on the Iraqi refugee community in Jordan.

    Tessera is a puzzle/game designed to stimulate problem solving skills, encourage dialogue/communication and reestablish a sense of identity and place. The design allows the product itself to be produced using local manufacturing resources and materials.

    Tessera is intended to create a ripple effect. This effect will begin with the Iraqi refugee children and stretch to the immigrant and host families as well as the community at large.

    The next steps of this product would involve implementation in different refugee settings in need of the similar solutions. In new settings, the project would re-address issues of language, material and manufacturing processes.

    Please see my profile for more images of Tessera Christian John

  • Design21_177_

    Representatives from the INEE (Inter-agency Network for Education in Emergencies) and IRC (International Rescue Committee) both contributed to the research and development of this project.

    Because of the refugee crisis in Iraq, millions of children lack the tools to elevate their educational experience. There is a need to remedy the effects of trauma and regain a sense of identity and belonging. This project focuses on the Iraqi refugee community in Jordan.

    Grout is a puzzle/game designed to stimulate problem solving skills, encourage dialogue/communication and reestablish a sense of identity and place. The design allows the product itself to be produced using local manufacturing resources and materials.

    Grout is intended to create a ripple effect of learning and communication. This ripple effect will begin with the Iraqi refugee children and stretch to the immigrant and host families as well as the community at large.

    The next steps of this product would involve implementation in different refugee settings in need of the similar solutions. In new settings, the project would re-address issues of language, material and manufacturing processes.

    Christian John

  • Kaleidoscope

    Education, Industrial Design

    Christianjohn_30x30_177_

    Mathematical Artifacts for Iraqi Refugee Children

"The only important thing about design is how it relates to people." - Victor Papanek

Contact Christian John
LIFE

My Interests

  • Industrial Design
  • Environmental Design
  • Communication Design
  • Fashion Design
  • Audio/Visual Design