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A Good Life 5 - Parsons The New School for Design

A Good Life 5 - Parsons The New School for Design


71 Supporters

  • 20080506_016e_177_

    The INEE (Inter-agency Network for Education in Emergencies) and IRC (International Rescue Committee) both contributed to the inspiration, research and development of this project.

    Because of the refugee crisis in Iraq, millions of children lack the tools to elevate their educational experience. There is also a need to remedy the effects of trauma and regain a sense of identity and belonging. This project focuses on the Iraqi refugee community in Jordan.

    Tessera is a puzzle/game designed to stimulate problem solving skills, encourage dialogue/communication and reestablish a sense of identity and place. The design allows the product itself to be produced using local manufacturing resources and materials.

    Tessera is intended to create a ripple effect. This effect will begin with the Iraqi refugee children and stretch to the immigrant and host families as well as the community at large.

    The next steps of this product would involve implementation in different refugee settings in need of the similar solutions. In new settings, the project would re-address issues of language, material and manufacturing processes.

    Please see my profile for more images of Tessera

  • Local'e: Organic Furniture 101

    Environment, Environmental Design


    Local'e: Organic Furniture 101

    Rethinkng The Way We Create

    This project was developed in conjuction with Tim Keating from Rainforest Relief

    Issue: Our current system for manufacturing furniture is both environmentally and economically inefficient. It involves the transport of goods from the united states to multiple manufacturing nations. Massive fuel waste leads to an increased carbon footprint. Also, a transfer of manufacturing jobs from local economies to manufacturing nations.

    Local'e is a system for manufacturing furniture on a local scale, using materials indigenous to the area of production. Carbon offsets will be tallied into the final pricing figure based on how far the product is shipped from the manufacturing zone. The benefits of this system of manufacturing will be a decreased carbon footprint, an increase in production in the United states, and a sustainable long lasting product.

  • Raising Awarenes about Global Warming

    Arts & Culture, Industrial Design


    Tilted World Raising Awareness about Global Warming

    The background research for my project was supported by Environmental Defense, New York.

    Issue: People who live in industrial countries are not aware of the effect of global warming in their everyday lives. They knew what global warming was when asked, but they are not taking actions or not so sure of what they need to do to address this issue. Our minds are so focused on the idea of convenience that we are not conscious about how our actions are destroying our planet.

    My design solution is to create conversational installation hourglasses to raise awareness and desk top widget to educate people to take action. The hourglasses contain worldwide scenes of global warming issue. Each bulb shows scenery of the action and the consequence, before and after the problem, and the cause and effect of global warming. Desktop widget, Desktop widget is a small application, which provides users relevant information on a daily basis to fight against global warming.

  • Safetone

    Well-being, Environmental Design


    A system that produces a distinctive sound for the hybrid car that is audible to the blind, but does not exceed standards for noise pollution set by the Transportation Department.

    The project wouldn't have been possible without help from The National Federation of the Blind.

    People who are blind aren't able to hear hybrid cars when they are passing them at 30 mph or less.

    My plan is to create an engine sound that would be projected from the electronics of the car, which alerts people of it's presence.

    People who are blind can safely cross the street, and hybrid auto manufacturers will be able to have another selling point to their cars, a distinct sound for their brand.

    I plan to project this idea at the convention that the National Federation of The Blind holds each year. I hope to work with an engineer that's affiliated with them to produce the device and to present the idea to the Transportation Department.

  • Camboo

    Poverty, Industrial Design



    A design program to elevate the standards of bamboo artisans in Cambodia.

    Jagadha Sivan from World of Good has helped this project, as a very helpful research and resources advisor. She also introduces me to know many different organizations that work with artisans’ communities. Jessie McComb, a programs & new business coordinator from Aid to Artisans, teaches me the whole business process of an oversea design program. I’m also currently working with Heang Sarim, an executive director from Cambodian NTFP Development Organization (CAN-DO), which is an organization works with rural communities of Cambodia live. Bamboo artisans from this organization are actually experiencing my new designs.

    Although the Kingdom of Cambodia is rich in natural resources, decades of war and internal conflict have left it one of the world’s poorest countries. The pressures of a fast-growing population contribute to poverty. Because of a lack of education and skills training, people have low capabilities and inadequate employment opportunities. The cycle of poverty, ill health, and high health care costs cripple poor Cambodian families economically.

    The Cambodian bamboo artisans from CANDO are producing traditional woven baskets and cotton fabric for local markets. By analyzing the possibilities of the existing materials and craftsmanship, I’m designing a line of products that elevate their existing work into lighting fixtures. The new designs production is providing them a new w...

  • Imagedesign21_177_

    This project was developed with advice from Harriet Taub from Materials for The Arts, New York.

    People run out of satisfaction very quickly and easily. Once they feel a certain product no longer serves its purpose or fit into their likings, it is discarded quickly and easily, before they soon buy a new one. This explains why most of the furniture that I found on the street are actually very repairable and transformable, however not enough people know how to do it, let alone are compelled to do it.

    {UN}Wanted is a model organization that collects unwanted and damaged furniture from the streets of New York to be repurposed and transformed into new pieces of furniture. It is co-founded by designers who develop the project into a creative lab that welcomes the community to volunteer, collaborate and learn.

    Our mission is: To challenge current perceptions of products and aesthetics through unique assemblages of salvaged furniture and to offer a creative solution to furniture waste, while inspiring a productive attitude in young urban dwellers.

    {UN}Wanted offers a new kind of industrial process for a more sustainable future, while involving the community to leave their passive and consumptive attitude behind. By demonstrating design as more than just products and designers as facilitators, this strategy can be applied with many other ‘waste or material’ and in different urban context.

  • _mds_podditties_design21_177_

    PODDITTIES symphony

    This project would not be possible without the generosity and expertise of Carolyn Strauss of slowLab, Greg Trefry of Come Out & Play, and Steve Lambert of Eyebeam.

    At the nexus of the Information Age and consumerism we find that music and technology have been repackaged to suit our "me" culture, isolating us and stifling spontaneous interaction.

    PODDITTIES symphony is a design intervention marketed to independent cafés, allowing laptop- and internet phone-users to influence the original, ambient music played on the café's sound system. Exploring notions of placemaking and conviviality, Mark Silver has created a simple, non-invasive interface that replaces conventional log-in "splashes."

    Café-goers appreciate subtle fluctuations in the music, understand their place in the whole, and take away an alternate perspective of music and technology. Café owners will find symphony attractive, as it can be tailored to enhance the café's identity, it consolidates music and internet services into one package, subscribing cafés are joined to a worldwide network, and so forth.

    And because PODDITTIES symphony delimits place with a wireless router, symphony spots can pop up wherever a router is found: in dorms, in parks, and so on. The PODDITTIES umbrella might grow to include other products and services concerned with music, technology, and conviviality.

  • Wheelie

    Well-being, Industrial Design


    A new type of wheelchair for disabled animals

    This project was developed with advice from Jackie Woelz at veterinary physical rehabilitation unit of UC Davis.

    A wheelchair is the most important tool for mobilizing disabled animals, but the wheelchairs for animals have not been well-developed and there are many people who do not know about or cannot afford these products because the market is limited making the price very expensive. There have not been pet wheelchairs designed with the same ergonomic properties as human wheelchairs.

    Wheelie provides an ergonomic structure using memory foam that can support disabled animals and enhance their comfort. By designing fashionable wheelchairs, I hope to eliminate people's prejudice towards disabled animals and prevent their abandonment.

    Wheelie increases the mobility and independence of animals and allows their owners to see them as valid companions.

    Even though wheelchairs are for disabled animals, animal hospitals don't have wheelchairs. Wheelie wheelchairs could be available for rent and lease in the hospitals so they are affordable.

  • Green+

    Environment, Industrial Design


    Green + Urban street garden lifestyle

    Green+ is done in collaboration and consultation with the Council on the Environment of NYC (CENYC).

    Green+ addresses the desire to have mini-garden and parks along a city street, while aiming to protect trees from traffic and reduce the carbon footprint of urban furniture.

    Green+ uses a combination of plant material such as soil and grass and more traditional furniture construction to create a hybrid and composite product that allows users to comfortably experience a green urban environment.

    Green+ is not only to raise awareness about Global Warming through better production processes but also to be able to use furniture as a medium to show the comfort of natural surfaces.

  • Recoup

    Well-being, Industrial Design


    Recoup Providing alternate mobile phone promoting responsible consumption

    This project was produced with feedback from Collectivegood, an organization that pioneered the concept of providing marketing, operations and logistics support to charities and the private sector to create innovative used mobile phone collection campaigns throughout the US.

    Mobile phones exemplify the issue of irresponsible consumption and unsustainable product lifecycles. Targeted to the majority of mobile phone users who are interested in the primary function of the mobile phone, Recoup is made of partially recycled internal components created from obsolete mobile phones. Cased within a wooden housing, this design has simple but upgradeable features and interface with an ergonomic form that recalls older technology and promotes user friendliness and a longer product lifespan.

    By curbing unnecessary consumption of mobile phones, the consumer enjoys a lifestyle with less waste, less spending on new mobile phones and a longer lifespan of an everyday product. By offering the new services of parts replacement and upgradeable features, the manufacturer can expand their offerings.

    I would like to design a system that helps reduce the loss of mobile phones so that they do not end up in the landfill. Reducing the chances of losing mobile phones through the design of such a system would compliment this product.

Is it possible to generate products that are sensuous and smart, beguiling and ethically grounded?

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A Good Life 5 - Parsons The New School for Design

New York, NY 10003
United States

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