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  • Kid-Powered Gadgets

    Environment, Industrial Design


    Pulled from a recent post from Engadget.

    Sony has launched an "eco-friendly" line of prototype products that are powered by human energy. The products are made for energy-abundant kids who are used to rolling, spinning and cranking toys. Electrical energy is gathered from the friction of rolling or it can be charged with a Juicebox, a solar-powered charger. Since human energy can only power so much, the camera, for instance does not have a display. And supposely, the casing is made from recycled plastic.

    The design is a great first step that shows large gadget manufacturers like Sony addressing issues such as energy-consumption and e-waste. Not to mention getting rid of all the power cords!

  • zlgdesign

    Arts & Culture


    My work reference and philosophy is broadly deliberated here: designmatters

    The official website has explorations of many projects we engage the environmental issues where the Client lends ear, but we do tread on many different levels of interpretation of the green agenda. Our BOH Project is one such attempt and exploration.

  • How can we redesign a community?

    Poverty, Environmental Design

    What is a BETTER DESIGN for the greater good in redesigning a community? This is a question for everyone.

       In my recent visit to my hometown  in   Aurora  Province,  Philippines,

    I have noticed that there has'nt been a change since I last visited in year 2004. Going there and passing thru the Sierra Madre Mountains where the province is bounded, still took 4hours of neck injuring travel traversing to the almost- all-dirt and partial concrete road we have to pass before we can reach the first town which is Maria Aurora, Aurora. In 2004 just few months after i last visited, the Province of Aurora was hardest hit by typhoon Winnie, which devastated and the more bruised the province. The World had seen on news and tv how one(1) town and its people, my birth town of Dingalan almost perished to the sea because they were swept by big floods coming from the mountains with tons of tons of big logs. Thousands of lives, properties as well as animals were all swept to the sea. Now after several years of that fateful and painful date, the province is trying to rise into new beginnings, life has to go on, alhough the wound had healed the scar are still visible. Now going around towns, I can still see traces of the devastations; broken roads and bridges, coconut/fruit trees still not bearing good fruits, etc. And though some roads and some bridges have been repaired and replaced, still plenty had not been touched. The children have to walk several miles and ...

  • LIVINGBOX - temporary mobile living space - photos

    Arts & Culture, Industrial Design


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  • LIVINGBOX - temporary mobile living space - photos

    Arts & Culture, Industrial Design


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  • LIVINGBOX - temporary mobile living space - photos

    Arts & Culture, Industrial Design


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  • LIVINGBOX - temporary mobile living space - photos

    Arts & Culture, Industrial Design


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  • LIVINGBOX - temporary mobile living space - photos

    Arts & Culture, Industrial Design


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  • LIVINGBOX - temporary mobile living space

    Arts & Culture, Industrial Design


    The homless, contemporary nomad, traveler without roots, marginalized and excluded from today's society. Commonly thought of as a poor, dirty and unforseeable weird, often unshaven and dressed in many layers of clothing. The symbolic return to the primitive man, unaware of cultivation and hunting, surviving only on what nature provides. Dependant on trade, the contemporary nomad, searches for goods exchangeable for legal tender, which provide him with a minimum existence and sometimes pleasure. Many of them, have no conscience of a place in which they felt they would belong.They are owned by the city and the city belongs to them.In search of waste paper, PET bottles,metal, the homeless often wander around the city. The action which we are proposing is aimed at locating the project's fixed elements of the projects in differnt parts of the city. Analysing the different idealistic guidelines of the project, we took into account the ever present problem of homelessness in large cities.We decided to design a mobile home for the homeless, enabling them to ensure for themselves a roof over their heads.The shelter, in the form of a box, distributed in any nmber of quantities could appear in different parts of the city.The homeless, equipped with a unified sleeping module does not have to worry when spending the night in a distant city district.Provided with a map he will quickly find the base, where after its installment, he will have the possibility to wash himself or prepare for hi...

  • Taking a Pledge to Make Positive Change

    Community, Communication Design


    Design Can Change ( is a project created by designers that believe that positive change can happen by working together. The website is slick (sometimes annoyingly so) however the message is good.

    Take the Design Can Change pledge:

    In my professional practice, I will endeavor to: Learn, Think, Act, Inform, Unite.

    Learn: Engage in the topic and seek to understand the issues

    Think: Make a sustainable mindset second nature

    Act: Put my knowledge to use in my daily work

    Inform: Share information and build awareness for sustainability

    Unite: Spark change through collective strength

    Take the Pledge

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