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  • Iphone_177_

    This month, New York Magazine claims Steve Jobs has created the "Jesus phone".

    Have I seen the iPhone? No. Yet I hesitate to agree.

    Reason being that on Tuesday I couldn't walk down the street without buying one. My usual stroll to public transportation after work was blocked by the barricade outside the Fifth Ave Apple store.

    As a naive pedestrian, I follow the crowds only to discover I cannot walk to the other side of the block. I have actually, by mistake, joined the line to buy an iPhone. To be certain, a police officer instructs me that the only way I can walk is by getting in line.

    It's my newfound opinion that when products saturate the market, and the environment, a company has gone too far. Perhaps the NY Mag story is right. The iGiant may be due for a fall.

  • la dicha de la paz

    Peace, Communication Design


    si alguien vive conforme al bien a logrado un gran paso, pero si alguien vive como base haciendo el bien es aun mejor, eso trae como consecuencia, la paz interna y la paz social.

  • Design leading the way?

    Well-being, Audio/Visual Design

    Richard Ziade from Arc90 makes an interesting point on his post Design Leads The Way:

    Design leads the way. This is rare. Really rare. Here, development - the construction company - doesn't make a single move until the design is created, tested, validated, and ideally, refined again. Only once presented to the development group can they give their assessment.

    Since almost everyone here is a designer and I, as a developer, find myself most of the times on the other side of the fence, would like to hear your opinions:

    • Do you think that's the best approach to the construction process?
    • How do you deal with us cold engineers saying "NO" to your carefully designed feature?
    • Do you think that iniciatives like 'Hug your Designer' day would help to strenghten the designer-engineer bond?
  • Me and Advertising

    Communication, Communication Design


    With passion for advertising, I grew professionally in the field of advertising with a specialization in communication design. compared to the other art forms, this is the most fulfilling way for me to express myself. a significant amount of my concentration in the art relies on the power of mass communication. computers have become an artist’s new tool. computer graphic programs, such as Adobe Photoshop, Adobe Illustrator, CoralDraw,3D Max, have become new tools just as a painter strokes a brush on a canvas. My intention is to use my skills to merge computer graphic art with manual art. And to provide my clients product a cutting edge over the competitors. The process of creating art can have many approaches. Some steps I take in creating art are researching and making manual art with lot of graphic like that of computer graphic art. formulating an idea {this may occur any time}, and bringing this idea out in to visual form. I start with a sketch and then I develop the idea on a media that best compliments the work ideas and experience guide my intuitions for the work that I create. the colour selection follows a standard that favors a conventional palette. I carefully select colours as well as shapes for a design that triggers emotions and also creates a relationship with the viewer. The goal of my work is to express the representation I have while simultaneously allowing the viewer to develop his or her perspective.

  • in need of propulsion...

    Community, Industrial Design


    too many years design was studied very little in the Academy of Arts. during the communism there were norms after the factories were working, orders they had to be respected without any comment, designers being used too less on development projects. no privat sector was alowed, so try to imagine what a huge lack of challenge and experience in design could happen... :( the transition period started with floods from outside...the companies were using the working force and tools from here for cheap, but no project was starting to be developed. the other self-privatized factories were dieing slowly for the lack of development. why?..cuz noone had and has no idea what and how to do. well...sounds like kind of amnesia or something...but unfortunatelly its a real "dream" :( yet... some babyes they havent learn to walk yet. this year is the first generation graduating the product design section of Interior Architecture Faculty, one other educational oportunity in the field founded 5 years ago beside the old more Artistic one. lm shaking! l really feel little pity for these students, which some of them are great...but what can l say when l know that even the dean is so less familiarized with the "design" term :(( since few other 4-5 years Association of Furniture Producers were organizing national contest for avantgarde furniture design...outch! that hurts! u dont want to see the exhibited products! besides, u also wouldnt like to meet the persons which are involve...

  • Connect to Below Link for my Profile

    Arts & Culture, Communication Design


  • desy

    Education, Environmental Design


    Trying for reach an educational object which encourages children as a sustainable developed plan for future of them is the main theme of this brand. desy is D as Design, E as Environment, S as Science and Y as "You are keeper of environment." In fact, desy is a strategic play which will educate 6 years children in kindergartens or home by tutors, parents or sweepers. Desy is a continuous game by working on playing process, children should do something for cleaning and maintaining environment. It is designed for various levels from 1st up to 4th which depend on children age. This project with goals like: raising keeping cleanness culture, focusing on children law, removing social classes' paradoxes, raising awareness about environment moves to a larger vision. In this vision as a collaborating vision, there are three main parts which includes educational part (kindergartens, schools and etc.), environments rules (sweepers, cleaning machines and etc.), and family (parents, brothers or sisters, friends). Every child receives a desy bag from one of this part, and then he/she should full it of garbage at first level. Desy bag is designed for different level of filing, which for the low level child will give one desy card and high level, will give four cards. Every night sweeper comes to home's door and will receive desy bag. He will give desy card as gift and give back desy bag to child for filing it next time. When child collect cards he/she can experience various enter...


    Arts & Culture, Audio/Visual Design



    Tras el golpe militar de 1973 una serie de obras publicas en construcción fueron canceladas, entre ellas el “Elefante” de la comuna de Pedro Aguirre Cerda, Hospital Ochagavia, construcción hospitalaria de mas de 20000m2 en una comuna de clase media baja en el centro de Santiago de Chile.

    El año 2004 se llamo a licitación publica, para el diseño de una plaza de 200 x 100 metros, con motivo del bicentenario de la nación frente al abandonado hospital. La presentación del proyecto ganador mostraba el futuro espacio publico diseñado, rodeado por una serie de edificios proyectados como cáscara, edificios minimalistas, similares a aquellos ubicados en el barrio el golf de la ciudad de Santiago, uno de los barrios mas exclusivos y elegantes, cuyo valor de terreno esta definido como el mas caro de toda la región metropolitana.

    La pregunta es.... deben ser los edificios del barrio cívico de Pedro Aguirre Cerda iguales a los edificios del barrio el golf? Estarán los habitantes de este barrio familiarizados con la imagen pura y elegante del minimalismo, serán estos edificios acordes con el contexto en construcción del sector?. La propuesta no tardaría en aparecer en nuestras mentes; los edificios del futuro barrio cívico de Pedro Aguirre Cerda debían verse en construcción, respetando el paisaje de lo no concluido, la constante construcción, se configuraba ya en mas de 30 años como espacio existencial de sus habitantes.

    Así se diseñaron edificios en ...

  • Designers designing public policy

    Education, Communication Design


    At UIC, I teach a course called, Design and Governmentality. The purpose of the course is to introduce art and design students to transdisciplinary knowledge between design and political science, particularly how Policy is Designed as framed by the work of political scientists, Anne Schneider and Laura Ingram.

    For their final projects, the students decided to produce policy proposals, as opposed to information campaigns as they assumed. Policy experts, designers, and peers evaluated the students’ policy proposals based on their clarity in conveying the problem and solution, feasibility, and overall performance. The students brought their designerly approach to the assignment. They diagrammed their problem and solution to edit down to the most important elements of their policies. They applied their information design skills to create compelling policy presentations that enabled both lay person and expert to contribution to discussion.

    The value of teaching designers about the context of Policy as Designed is that they gain the knowledge to understand how policy is created, its social contexts, and issues. Through this knowledge, designers are better able to aid in the Design of policies to address the inequities embedded in policy formation and implementation. They will also be able to design policy artifacts, communications, and experiences that compel, include, and enable lay citizens to Design policy themselves.

    Their solutions were innovative because they pushed the...

  • on being a design biologist

    Communication, Industrial Design

    If biology seeks to answer the question, "what characteristics of living things?", then design biology tries to understand how the processes and artifacts of living systems help define design opportunities for humans and other systems.

    I've adapted this definition based on how Elizabeth Tunstall defines what it means to be a design anthropologist. However, whereas the anthropological approach is (perhaps) more concerned with meaning, I think the design biologist is at least as concerned with function. The reason for this is that there has to be a certain level of integration for living systems to continue to cooperate, behave, or evolve dynamically. Therefore, if we are designing a product, understanding what the consequences of the product's lifecycle are for humans and other living organisms is crucial if they are going to sustainable.

    Any thoughts on integrating the discipline of design and biology (sans the so-called "intelligent design" propositions)?

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