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  • READEAT

    Community, Industrial Design

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    READEAT has a book shape. There is a plastic net inside the container which can be easily removed and used as a normal container. When the container is in the fridge, it is places vertically. By rotating the container into horizontal position, the food and the liquid become separated, and the container can be opend like a book. The book shape also helps in placing the containers stackable.

  • jive - social networking for your gran.

    Communication, Industrial Design

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    A design project based on EU objective 2007.7.1 ICT and Ageing, this objective is to look at how we bridge the digital divide, especially with older users. The final product is a new device that is just dedicated to staying in touch and keeping up to date with you existing social network. (its not meant to be a computer, instead a device that makes using the internet as a means of communication a lot easier!)

    jive is a proof of concept for a new communication device. Jive was created as part of Ben Arent's product design degree. Jive is a range of 3 products that were designed to get elderly technophobes connected to their friends and family.

    jive negates 3 mayor point of pain, which is currently stopping elderly users getting connected.

    'getting online' one plug router solves this problem by being pre-loaded with ISP setting at POS. So set-up is a true plug and play experience.

    loading and sharing contact details jive uses friend passes to link a physical persons ID with digital life. A user simply links a friend pass to there friendfeed account. This will then take care of aggregating all of the data into a friend pass, so when a friend pass is placed onto betty there data will appear.

    No Mouse Needed To operate jive you simply place an avatar onto 'bettys' display. So if you want to send a message you just place betty on the left of the screen, and you can now send a message to that person. This uses a magnetic tangible interface to work.

    read more

    ...
  • Alabama Stitch Book

    Community, Fashion Design

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    I finally have acquired a gorgeous copy of Natalie Chanin's beautifully crafted Alabama Stitch Book. I met this very sweet designer at her book signing and trunk show here in NYC this week.

    For those of you who do not know Natalie's story, the real fashion story, and all of the stories incorporated into Alabama Chanin's hand-crafted and sustainable hometown grown garments, I encourage you to visit the website:

    http://www.alabamachanin.com

    Sit back and soak in the slow design GOODness.

  • Alabama Chanin at Barneys New York

    Community, Fashion Design

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    Prior to her book signing and trunk show, I just had to soak in Natalie (Alabama) Chanin's sumptuous designs in Barneys New York's windows.

    It was almost like being transported into a slow, simmered take on fashion's sustainable and regionally viable future.

    http://www.alabamachanin.com

  • We Cannot Not Change the World

    Communication, Communication Design

    It has been some time coming but it's here, a comprehensive exploration into what is ‘Social Design’. This great (if promotional) video comes from the team at the socialdesignsite.com.

  • A million or a smile

    Peace, Communication Design

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    Please view my blog at: http://virtue4life.blogspot.com/ and reflect...

  • EcoMag - Call for Submissions

    Communication, Environmental Design

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    EcoMag will be a Pdf magazine about art, design & sustainability. EcoMag aims to foster whole systems thinking and help create an alternative cultural vision that can drive transformational change to meet the goals of a fully sustainable society.

    Each issue will focus on a tool and a theme - as they relate to questions at the heart of our environmental crisis and pathways for change. The tool will be a design tool (i.e. a method, a set of practices, or a concept) that can be applied to any relevant theme. The theme (an issue, a sector, or a system) can be explored with any design or artistic method. We will also write a short article on each tool and theme under exploration.

    Briefing:

    Tool1: Scenario Planning

    Scenario planning is a method for learning about the future by understanding the impact of important driving forces affecting our world. The scenario planning process involves thinking about the future by developing stories about varying future scenarios. The goal is to craft a number of diverging stories by extrapolating uncertain and heavily influencing driving forces. The process widens our perception of possible future events, builds useful dialogues about the future, and helps to develop a ‘prospective mind’. How can this tool be used to engage with the powerful driver of change that is climate change? EcoMag invites artists & designers to help us explore future scenarios.

    Theme1: Economics

    How can design inform our understanding of macro-economi...

  • Green Awards

    Arts & Culture, Environmental Design

    www.greenawards.co.uk

    Good opportunity for individuals and companies to exhibit ethical, sustainable and ecological projects published commercially.

    The submissions deadline is 10 September 2008

  • Reflections

    Well-being, Industrial Design

    Having just completed the Parsons Product Design thesis program, I can't help but reflect:

    Called "A Good Life," the program is conceived - ostensibly - as a partnership between regional not-for-profits and thesis students. Pedagogically, the emphasis is less on finding an NFP as it is on finding oneself.

    The process begins with the thesis coordinator's asking students to identify their passion and a problem. "Who is your user?"

    It occurs to me that this very natural, seldom questioned methodology is a bit problematic. The very nature of our discipline seems to be pessimistic. Without denying the power of design to make lives better, I still feel compelled to ask if we might rather design a glass for the water that's there, if you catch my meaning. Why are we inclined to see people's lives as half empty?

    The method of instruction propagated by the Product Design department at Parsons encourages (intimates?) the following line of thought...

    1] You are not like me, therefore something is wrong with you;

    2] You cannot be happy the way you are, and you don't know how to redress this fact;

    3] I do (because I read a magazine article).

    Granted, my model is a little cynical, but I'm trying to be polemic here. As designers, it's easy to feel good about ourselves when we've shaped the very problem our products answer.

    The question I leave open is this: can we design for the half-full?

    (I think so.)

    ...
  • Social Design

    Community, Communication Design

    How can a graphyc designer can contribute for a better world? Anybody knows?

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