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  • plastic* : looking beyond the surface value of credit cards

    Well-being, Industrial Design

    Transition_432_

    Plastic* aims to highlight the hazards of predatory lending practices for college-aged students who are at risk for harming their credit by virtue of not knowing enough about the industry. It serves as a counter-attack to predatory practices by implementing the same tactics to teach students rather than exploit them.

    It serves as a counter-attack to predatory practices by implementing the same tactics lenders use to exploit students, to teach them.

    Plastic* is a set of cards given out to students at the start of each year that serves as an educational tool by introducing key terminology used by creditors. The set doubles as a traditional deck of playing cards in order to act as a uniting force for students. The inks used in Plastic* react to the user’s body temperature allowing layers of information to emerge from a corresponding visual. By revealing these key ideas and making the user financially literate, Plastic* protects them from the potential pitfalls of youthful spending.

    The next steps of this project are to provide additional tools for students that will illustrate the long term effects of credit - creating a system based on Plastic* which will be funded through grants for educational products.

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