No Eggsplanation Required
My objective with Child’s Play was to only use objects being disposed of, extending the object’s life rather than sending it immediately to landfill or recycling plants. All objects were from garbage/recycling: game board (flat egg tray), plastic ball (in roll-on deodarant), playing pieces: 30 bottle caps, 18 each of 4 colors of glass gems (found in vases with floral arrangements), and keys from discarded keyboards.
The package is interpretive; no instructions but great potential—as the image of the egg that originally sat in the tray. Non-prescriptive, the play-package suits all ages and the entire scale of cognitive development, as games created are at the very level of competancy of the mind that created it.
Sample 1: My 2 year old son sorted and organized the colored glass into ‘egg holes’ and stacked bottle caps on thepoints. He enjoyed bouncing the ball onto the tray and the colors and clinking sounds the pieces made together.
Sample 2: My 6 year old niece initiated a hour-long version of tic-tac-toe; she’s into ordering and sequence. She enjoyed the movement of the game, the randomness and trying to beat the other person.
Sample 3: The keyboard pieces I intended for an age group between my niece’s age on up to pre-teen levels, and the objective would be to use mathematics and spelling to initiate motion across the board.
Sample 4: Grown-up games involved betting or strategy: A) How many and which colors of the 30 bottle caps would fall from points into holes when the bounced ball landed on the board, or B) An environment-based game where 4 players use the colored glass representing the four elements: air, water, earth, fire. Complexity urged players-designers to create additional items to supplement their games (topical Q&A cards, etc.)