“Maza Law” is a card game that has as goal creating a grammatically correct phrase made of 7 cards.
How to play?
Shuffle the cards, distribute 6 cards to each player. The oldest player starts the game and the role continues clockwise.
Each player on his turn draws a card from the deck and:
1- places a card in front of him on the table and starts formulating his phrase.
2- places an ‘attack’ card on another player’s phrase.
3- or disposes a card of his in the box
Each player should have 6 cards in his hands throughout the game.
date, subject, verb, compliment, location, time of day, and period.
Each player has the right to attack other players by throwing this kind of cards on him/her
Militia pit stop: the opponent cannot continue his phrase if he has this card on his phrase. He needs the remove it by the ‘withdrawal’ card.
Electricity OFF: the opponent needs a ‘gas lamp’ to remove this barrier
Censorship: it deletes a card from the opponents phrase
Assassination: it deletes the ‘subject’ card of the opponent’s phrase.
Explosion: it deletes the subject card or the location card of the opponent’s phrase.
The first player who completes his phrase made of 7 cards wins the game.
The cards of the game are croppings from newspapers that were issued during the Lebanese Civil War [1975-1990]. The locations chosen are landmarks in the history of the civil war, and the subjects are eminent politicians of that period.
The randomness of this game yields phrases that can be shocking and ironic to the actual happenings of this war.
All in all it is a commentary on the lack of objectivity in telling the happenings of this sad event, and highlights the impossibility of having an official history written on it. It takes pieces of the history from the newspapers, and recreates a new history that is not true, but can sound factual, since there is no reference agreed by everyone.
After play testing this game, I took several phrases and placed them on newspaper articles, printed them and pasted them on Beirut walls.